End-of-an-Empire Wiki
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Welcome to the End-of-an-Empire Wiki[]

The more you contirbute to world-building and to your own character the better the campaign will be.  As ever, I encourage you only to do world-building where it actually will impact the campaign, I don't want to waste anyone's time.  Elaborating on your own character is a good place to start (http://rpg.ashami.com/).  

The edit button edits an existing page or section of the main page and within that editing space, the link icon beside the bold and italics creates new pages.  

Main[]

I expect the characters to be the heroes of a collaborative story.  My plan this time around is to under-write the campaign, allowing maximum space for inspiration to come from the players and characters. I have and am asking you to fill in the details around your character on this wiki.

The campaign takes place at the end of an empire. Centuries ago, a Dragonborn armada conquered the peoples of an island chain. They sailed out with heavy ships and heavy armor and heavy discipline and defeated the warring inhabitants of the other islands. They recruited the conquered peoples into their armies and sailed out again, to bring security, peace and prosperity to the lesser races.

The last of the their great armies and allied dragons having been defeated in battle, the Protectorate of Dragovar is sundered.

The first adventures takes place in the last year of the Protectorate, with the main campaign in the post-revolutionary period. The primary storyline will be the players impact on the destabilized world; the tension between unification and isolation, between new and old ways.

You are of the generation of the revolution.  You will make the future.

About the Empire

Races

Portsmouth Island, including the city, Portsmouth institutions and individuals of note

Dragovar, the Dragonborn Home Island

Religion: old Faiths & the Church of the Silver Flame

Secular Organizations

NPC's [note that some Portsmouth characters are on the Portsmouth page]

the Player Characters

House Rules


Revolution Stories


Campaign Log

I wanted to put this on the front page, even though it belongs in House Rules.  Since we're playing an in-development game, there might be a need to make changes to player-characters during play, as inequalities arise.  Having looked at the bestiary, I expect to need to make lots of changes to adversaries to maintain an enjoyable level of challenge.


Fayal (Frontier Island)

Latest activity[]


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